Performapals are a deck of cards that look cute but can really hurt you.
Performapals were one of the first Pendulum decks to show up in Yu-Gi-Oh, and they have gotten a lot of support over the years.
In fact, new Performapal cards are still being made even now.
This means that you can use this deck in many different ways. Some players choose a Performapal-only build with no extra decks, while others choose a Performapal-Odd-Eyes-Pendulum Magician hybrid, and some have even made Performapal decks that use Fusion summons.
Performapals are a great way to learn how to use Pendulum summoning because they can fill the field with cute monsters and then act like a standard beatdown deck from the early days of Yu-Gi-Oh.
So, if you want to try out the world of Performapals, we’ve put together this list of the best cards that have ever been made.
18. Performapal Radish Horse
The Performapal Radish Horse card is a good one. On the Scales, it doesn’t do anything crazy, but it does forever take away an opponent’s Monster of Attack points.
Its Scale Three is also pretty good.
Performapal Radish Horse is good because it can Special Summon itself for free as long as your opponent has at least as many Monsters as you do and a Special Summoned Monster.
As a Monster, it can drain more stats to help deal with the high Attack Monsters of the opponent.
Since it’s a free Special Summon, it helps bring out a Link Monster, which current Pendulum decks need.
17. Performapal U Go Golem
Performapal U Go Golem is another Performapal Monster that helps you fuse and get powers if you’ve already fused.
If it’s Scaled up, when a Monster is Fusion Summoned, it can bring a Performapal Monster from your Graveyard or Extra Deck back into your hand.
This lets you get around the Extra Monster Zone rule with Master Rule Five.
Being One is also a good Scale. This lets you Pendulum Summon almost any kind of Monster, as long as the other Scale also has a high Level.
16. Performapal Sleight Hand Magician
Performapal Sleight Hand Magician is a pretty simple card, but it lets you Special Summon for free if you want to do that a lot with your deck.
To do this, all you have to do is pay respect to a Performapal Monster.
The only problem is that it has to be a monster that isn’t a Pendulum Performapal Monster, but there are plenty of other cards that can do this.
It’s also a Level Seven, which means it can be Pendulum Summoned the old way.
You can also throw away a card to get rid of a face-up card on the field, which is not a once-per-turn action.
15. Performapal Salutiger
The first card on our list gives the deck that all-important search power.
When Performapal Salutiger kills a monster in battle and sends it to the graveyard, you can add one Performapal pendulum monster from your deck to your hand.
But this guy is a very reliable searcher in every other situation where this deck is used.
This guy is great for getting the Pendulum scales you need from your deck, which sets you up to start flooding the field with Pendulum summons.
14. Performapal Partnaga
The strength of Pendulum decks is that they can put a lot of monsters on the field at once.
Performapal Partnaga gives you a prize for doing this and also gives you a cool way to one-hit-kill your opponent.
While in the Pendulum zone, you can choose 1 monster you control and give it 300 attack for each Performapal card you have.
The fact that it says “card” means that you also get 300 attack for each Performapal in your Pendulum zones, as well as for any ongoing spells or traps with Performapal in the name.
With this guy in your swinging zone, you can get insanely high attack numbers, which is a great way to end games quickly.
13. Performapal Elephammer
Performapal Elephammer is a good beat stick that every deck needs.
As long as you control two Performapal cards, you can normal summon this card to your field without paying any fees. Since Performapal monsters can be put into the Pendulum zone, this is very easy to do.
When this card strikes, you can Giant Trunade your opponent and return all spells and traps they control to their hand.
This is a great way to avoid traps like Mirror Force in battle, letting your biggest and best monsters fight without interruption.
You can use Performapal Partnaga to power up another Performapal, then use Performapal Elephammer to make sure this big attack goes through.
12. Performapal Odd-Eyes Synchron
The Performapal Odd-Eyes Synchron makes it almost too easy to do a synchro call.
When this card is brought to the field, you can target a “Odd-Eyes” or “Performapal” monster in your graveyard and bring it to your side of the field as a special summon.
This gives you both a monster that can be used in a synchro summon and a monster that can’t be used in a synchro summon.
If the levels of the monsters in your graveyard aren’t quite right for your synchro summon, you can use the second effect of this card to special summon one of the monsters in your pendulum zone and then use that monster and this card to do a synchro summon right away.
This makes it very easy to find the right level for your synchro summon, so you can use those powerful synchro monsters whenever you want.
11. Performapal Call
Performapal Call is the best catch for battles that you can find.
This card was actually made less powerful in Yu-Gi-Oh Duel Links because it was too good.
This card stops a straight attack and lets you search for up to two Performapal monsters whose combined defense is lower than the attack stat of the monsters attacking.
This is a great way to get out of bad game states.
You could either search for a set of Pendulum scales and start calling all the monsters you already have, or you could search for powerful monsters that will help you make a comeback.
The only bad thing about this trap card is that you can’t call from the Extra deck until the end of your next turn. This means you can’t bring back any Performapals in your face-up Extra deck.
10. Performapal Gatlinghoul
Performapal Gatlinghoul is great for you if you want to add burn damage to your Performapal strategy.
This card is a little hard to get to in pure Performapal builds.
But it’s very easy to summon with Odd-Eyes/Performapal combination decks, especially with Odd-Eyes Pendulum Dragon as the second fusion material.
When you call this guy, he does 200 damage to your opponent for every card they have on the field.
Then, if it was summoned with a Pendulum monster as a fusion element, it can destroy a monster your opponent controls and deal damage equal to that monster’s attack.
When these two factors work together, they can do a lot of damage.
9. Bubble Barrier
With the arrival of Link monsters, Pendulums were severely weakened.
They could no longer easily summon from the extra deck, but instead had to summon to the Extra monster zone or to any Linked zones.
But Bubble Barrier helps with that.
This continuous spell card saves all of your Performapals from being killed once per turn by battle or a card effect.
On top of that, any fights between your Performapals and your opponent’s monsters won’t hurt you or your Performapals.
Your life points will stay the same, and your Performapals will be fine.
8. Performapal Celestial Magician
Since Performapals can call so many monsters at once, it’s no surprise that this deck can use the Extra deck so well.
If you can Pendulum summon a lot of monsters at once, you have everything you need to Link, Synchro, XYZ, or even Fusion summon as much as you want.
Depending on what kinds of monsters you have on the board, the Performapal Celestial Magician does different things.
The most interesting parts of this card are the “Synchro” and “Pendulum” effects, which let you stop your opponent from using monster effects and add a “Pendulum” monster from your deck to your hand during the end phase, respectively.
7. Performapal Whip Snake
Performapal Whip Snake is a funny little card that can come in handy in a lot of different situations.
During the main phase of either player, you can switch the attack and defense of one monster on the field.
This effect not only makes your opponent’s strongest monsters weaker (or makes your monsters stronger if they have high defensive stats), but it also has some funny interactions with the popular Drytrons deck.
Drytron’s ritual summons are based on attack stats, not levels, so Performapal Whip Snake can stop ritual summons from happening.
Whip Snake is useful in all kinds of strange cases like this one. So, I make sure to run at least one in every Performapal build.
6. Performapal Parrotrio
When you play with a Pendulum deck, not getting the right scales is the worst thing that can happen.
Luckily, Performapal Parrotrio is a great scale no matter what cards you have (as long as you have another scale, of course).
This card can be either a scale 2 or a scale 7 in the pendulum zone, letting you set up a nice set of scales no matter what other Pendulum monsters you have in your hand.
On top of that, when Performapal Parrotrio is destroyed in battle, it special summons a Performapal from the deck, as long as you’re not trying to call a Pendulum monster.
This is a great way to find Performapal Salutiger, which can look for your other Performapal Pendulum monsters, or Performapal Elephammer, which can do a lot of damage on the board.
5. Performapal Pendulum Sorcerer
The Performapal Pendulum Sorcerer is a card that turns “good” Performapals into “fantastic” ones.
Its Pendulum effect gives each of your Performapals 1000 attack when you Pendulum call them, which is great for flooding the field and beating your opponent.
When you pendulum summon this card to the field, you can choose up to two cards you control and remove them. Then, you can add up to that many Performapal monsters from your deck to your hand.
This is a great way to find your Performapals, but it’s also a great way to clear your Pendulum scales to make room for better scales or effects, or to put them in the extra deck so they’re ready to be brought to the field with a Pendulum summon.
4. Performance Hurricane
Putting threats from the Extra deck back on the Extra deck is one of the best ways to deal with them.
Most monsters from the Extra deck cost a lot to call. So making your opponent call them back again and again is a waste of resources.
Performance Hurricane lets you return up to the number of Performapal monsters you control of your opponent’s cards to their hand.
Since Performapals can put a ridiculous number of monsters on the field at once, Performance Hurricane is the best spell to deal with a lot of threats at once.
3. Performapal Skullcrobat Joker
Normal summoning isn’t something you do all that often in a Pendulum deck.
I mean, why worry when your Pendulum summon lets you special summon anything for free?
The Performapal Skullcrobat Joker is the only card in this deck that is not like the rest.
When this guy is called normally, you can add one “Performapal,” “Odd-Eyes,” or “Pendulum “Magician” card from your deck to your hand.
If you have a hybrid deck like Performapal-Odd-Eyes, this card becomes absolutely dangerous because it lets you find cards from both sides of your deck.
Performapal Skullcrobat Joker is also a great card for your Pendulum scale. It has a huge scale of 8, which is one of the biggest scales in Performapals and is perfect for summoning a lot of powerful high-level monsters like Odd-Eyes Pendulum Dragon.
2. Performapal Popperup
This draw spell is so strong that for a long time, even non-Performapal teams used it.
By throwing away up to 3 cards, you can draw that many cards and special call any Performapal, Odd-Eyes, or Pendulum “Magician” cards among them, as long as their levels are in the range of your Pendulum scales.
This is basically an extra Pendulum summon that uses monsters from the deck, which is crazy.
The only bad thing about this effect is that if you don’t use it to special call any monsters, you lose 1000 life points for each card in your hand, which can be enough to kill you.
Make sure your deck is full of Performapals, and you’ll gain a lot of card advantage.
1. Performapal Monkeyboard
Performapal Monkeyboard has been on the banned list for a long time, and it wasn’t until recently that it could be played with only one copy per deck.
This scale 1 Pendulum monster lets you add any level 4 or lower Performapal from your deck to your hand, making it a Performapal Skullcrobat Joker you don’t have to use your normal summon on.
In fact, the most common way to use this card was to search for Skullcrobat Joker to get an extra search and a level 4 monster to summon. This was why this card was so broken.