There are 18 types of Pokemon in the world, and they all have different relationships with each other. Because of this, it can be hard to remember all the ways to match and combine cards.
When you add in the fact that many Pokemon are of more than one type, things get even more difficult.
Each type of Pokemon has its own strengths, flaws, immunities, and resistances. You can use this handy chart as a reminder of how the different types of Pokemon work together or to find out how a certain type does against other types.
Rebecca Phillips last changed this page in April 2023: Type matchups are important in Pokemon fights no matter where you are in the world of Pokemon.
We’ve made some changes to this guide to make it easier to see what each Pokemon type is good at and what it’s bad at.
But today, i am going to share Pokemon Type Weaknesses Chart with you.
Pokemon Type Weaknesses Chart
Pokemon Type | Super Effective Against | Weak To | Resists | Weak Against |
---|---|---|---|---|
Grass | Water Ground Rock | FireFlyingBugPoisonIce | GrassWaterGroundElectric | GrassDragonSteelBugFireFlyingPoison |
Water | Fire Ground Rock | GrassElectric | SteelWaterFireIce | WaterGrassDragon |
Fire | Grass BugIce Steel | WaterGroundRock | FireGrassIceSteelFairyBug | FireWaterRockDragon |
Normal | – | Fighting | Ghost (No effect) | RockSteel |
Fighting | Normal SteelIce RockDark | PsychicFairyFlying | BugRockDark | PoisonFlyingPsychicBugFairy |
Electric | WaterFlying | Ground | ElectricFlyingSteel | GrassElectricGround (No effect)Dragon |
Flying | FightingGrassBug | ElectricIceRock | FightingGrassBug | ElectricRockSteel |
Ground | ElectricFirePoisonRockSteel | WaterGrassIce | PoisonRock | GrassBug |
Rock | FireIceFlyingBug | WaterGrassFightingGroundSteel | NormalFirePoisonFlying | FightingGroundSteel |
Psychic | FightingPoison | BugGhostDark | FightingPsychic | PsychicDark (No effect)Steel |
Ghost | PsychicGhost | GhostDark | Normal (No effect)Fighting (No effect)PoisonBug | Dark |
Dark | PsychicGhost | FightingBugFairy | Psychic (No effect)GhostDark | FightingDarkFairy |
Bug | GrassPsychicDark | FireFlyingRock | GrassFightingGround | FireFightingPoisonFlyingGhostSteelFairy |
Poison | GrassFairy | GroundPsychic | GrassFightingPoisonBugFairy | PoisonGroundRockGhostSteel (No effect) |
Steel | IceRockFairy | FireFightingGround | NormalGrassIceFlyingPsychicBugRockDragonSteelFairy | FireWaterElectricSteel |
Ice | GrassGroundFlyingDragon | FireFightingRockSteel | Ice | FireWaterSteel |
Dragon | Dragon | DragonFairy | FireGrassWaterElectric | SteelFairy (No effect) |
Fairy | DragonFightingDark | PoisonSteel | FightingBugDark | FirePoisonSteel |
Sometimes, a Pokemon has two types that are weak against the same type. This is called a multiplier. Grass-type moves would do four times as much damage to Swampert, which is both Ground and Water-type.
A Pokemon’s typing doesn’t change the fact that it can’t be hurt by moves of a different typing.
For example, Normal-type Pokemon can’t be hurt by Ghost-type moves. For example, a Pokemon that is both Normal and Electric will still be safe from Ghost-type moves, even though it is also Electric.
Pokémon Go type effectiveness changes compared to other Pokémon games
Another difference between Pokémon Go and the main series is that there are no Type protections. That’s not the end of it, though.
The privileges taken away are:
- Ground immune to Electric
- Flying immune to Ground
- Ghost immune to Normal and Fighting
- Normal and Fighting immune to Ghost
- Steel immune to Poison
- Dark immune to Psychic
- Fairy immune to Dragon
At first, these didn’t protect against all damage; instead, they worked like simple resistances. Now, however, they’ve been changed to add another level of resistance.
A Pokémon that would normally be immune only takes 0.39 times as much damage as it usually would; this means that type immunity reduces the damage taken by about a third.
This is a list of all the multipliers that can be used with normal, super effective, not very effective, immune, and twice as effective strikes.
- Not very effective – 0.625x damage, instead of the 0.5x damage done in the main series.
- Super effective – 1.6x damage, instead of 2x damage done in the main series.
- Immunity – 0.39x damage, instead of 0 damage done in the main series.
- Doubly effective – 2.56x damage, instead of 4x damage done in the main series.
To put it another way, the most recent changes to Type’s usefulness bring them a lot closer to the multipliers in the main games, but not quite there yet. It does, however, make Type skills even more important, so if you can, learn how to handle those matchups!
Type chart changes
There have been some changes to the type chart over the years, but most of it has stayed the same. The Dark and Steel types were added in Generation 2, and the Fairy type was added in Generation 6 (Pokémon X and Y).
Here are the things that are different from the standard type chart. On the Old Type numbers page, you can see the numbers.
Generation 2-5
- There was no type of Fairy.
- Moves of the Ghost and Dark types didn’t work well against Steel-type Pokémon. As of Generation 6, they don’t do any damage.
Generation 1
- There were no Steel or Dark types.
- Psychic Pokémon were not hurt by moves of the ghost type. Note that this only had an effect on Lick; Confuse Ray and Night Shade had an effect on all Pokémon the same way.
- Psychic Pokémon are said to only be afraid of ghosts and bugs, according to several game guides and an in-game teacher at Saffron City. This was supposedly a mistake in the programming. It was fixed in Generation 2, when Ghost got even better at fighting Psychic.
- Bug worked really well on Poison and vice versa. This was changed so that Poison now does normal damage to Bug and Bug is not as good at fighting Poison now.
- Moves of the ice type didn’t hurt Fire-type Pokémon. They don’t work as well now.