Most Yu-Gi-Oh forms have one way of being named.
For example, Performapals all have “Performapal” in their names, and Nekroz monsters all have “Nekroz” in their names.
But Fluffal Yu-Gi-Oh decks break the rules by combining three different types of Yu-Gi-Oh cards into one very strong deck.
Frightfur monsters are made by combining these cute soft animals with evil knives or blades.
Some of the most powerful fusion monsters in the game are these guys, so it’s well worth your time to get them out on the field.
If you’re getting interested in these Yu-Gi-Oh cards, let’s look at the best ones from this spooky-cute Yu-Gi-Oh deck.
- 18. Fluffal Leo
- 17. Fluffal Dolphin
- 16. Fluffal Angel
- 15. Toy Vendor
- 14. Fluffal Sheep
- 13. Edge Imp Sabres
- 12. Fluffal Cat
- 11. Fluffal Bear
- 10. Frightfur Sheep
- 9. Fluffal Owl
- 8. Fluffal Wings
- 7. Dangerous Frightfur Nightmary
- 6. Frightfur Tiger
- 5. Fluffal Mouse
- 4. Edge Imp Scythe
- 3. Fluffal Dog
- 2. Frightfur Sabre-Tooth
- 1. Frightfur Kraken
18. Fluffal Leo
“Fluffal Leo” is a pretty bad card after all the work that went into it and the fact that it could be a Fusion material card.
The effect of “Leo” is very clear: it just says that when it makes an attack, it gets +500 ATK until the end of the Battle Phase.
This gives “Fluffal Leo” a 2100 ATK boost when fighting, but it leaves a huge hole for other effects that could really change the field.
There used to be normal summonable beaters with 2000+ ATK, but it’s been a long time since stats were the most important thing to look for in a monster.
Since the goal of the whole archetype is to Fusion Summon monsters from the Extra Deck, “Leo” will be quickly overwhelmed by other “Fluffals” and probably won’t make a big difference in the game.
17. Fluffal Dolphin
“Fluffal Dolphin” is another new kid on the block. With 1600 ATK, it can be useful in a pinch, but the result is (as always) the best part: You can send either a “Fluffal” monster or a “Edge Imp Sabres” from your deck to the graveyard by targeting a “Toy Vendor” in your graveyard and setting it on your side of the field.
So, “Dolphin” can use the “Toy Vendor” you sent from your deck to the graveyard with “Foolish Burial Goods” to search for a “Fluffal” or a “Edge Imp Sabres” by bringing it back to the field.
This not only lets you use its first effect and possibly Special summon more monsters, but also lets you destroy it on the field to use its search effect again (which is fitting, since the “Frightfur” After putting “Toy Vendor” back on the field, you can send another monster to the graveyard.
From there, you can use it as Fusion material or use it for other effects, such as bringing back “Edge Imp Sabres” through its own effect, which makes “Toy Vendor” more useful.
More on that below. Also, “Fluffal Dolphin” has a second effect that lets you put one Fusion Spell or “Polymerization” card from your graveyard or exile pile back into your deck.
This is less useful, but you can still use card effects to search for them straight from there. It also makes the deck last a little longer, since you won’t lose as often if you can’t Fusion Summon as often.
16. Fluffal Angel
After this break, we’re going to dive right into the “Fluffal” archetype, because “Fluffal Angel” is a Pendulum monster.
Most of the monsters you summon will be used for Fusion Summons, so their stats don’t matter much.
However, I can tell you right now that a Pendulum scale of 8 is very generous and could let you summon any Main Deck monster except “Frightfur Meister,” which I will talk about later in this article.
As a Spell card, “Fluffal Angel” can Special call a “Fluffal” or “Edge Imp” monster from your graveyard. These are the two types of monsters you will use to make Fusion monsters.
This effect means that for the rest of the turn, you can only summon Fusion monsters from your Extra Deck.
However, Fusion monsters are pretty much the only thing you’ll want to summon, so this isn’t much of a disadvantage.
As a monster, it stays true to the idea of bringing dead monsters back to life, but this time you can use “Fluffal Angel” to select a “Frightfur” Fusion monster in your graveyard, discard one card, and then Special summon the monster.
Both benefits only happen once per turn, but they’re both good. “Fluffal Angel” is still pretty new, so it will need to be tested, but it has a lot of potential.
15. Toy Vendor
In the Fluffal plan, Toy Vendor is one of the most important Yu-Gi-Oh cards.
It’s an ongoing spell that lets you go through your deck faster than before and is a great way to fill your graveyard with Yu-Gi-Oh cards you might want to use later.
How it works is as follows:
You can drop a card from your hand once per turn to draw a new one from your deck. Then, if that card is a Fluffal monster, you can bring any monster from your hand into play as a special summon.
If the card you draw is not a Fluffal monster, you send it to the graveyard right away.
So, in the best case, you’ll get one more draw and a special call. And in the worst-case situation you’ve loaded up your graveyard with 2 monsters to use later for fusion summons – it’s a win-win.
14. Fluffal Sheep
With this Yu-Gi-Oh deck, you’ll need both a Fluffal monster and an Edge Imp monster in your hand or on your side of the field in order to fusion summon.
I mean, you can’t make a scary stuffed animal without a teddy bear and some knives, right?
Fluffal Sheep gets you ready for these fusion calls in the best way possible.
First of all, if you control any other Fluffal monster, you can special summon this card from your hand for free. This means that this guy doesn’t use up your standard summons for that turn.
Second, you can return another Fluffal monster to your hand to special summon any Edge-Imp monster from your hand or graveyard. This makes sure that you always have a Fluffal and an Edge Imp on the field, ready to fuse.
13. Edge Imp Sabres
Edge Imp Sabres wins the prize for the most censored Yu-Gi-Oh card ever printed.
The scissor blades’ white halo seems to be a deliberate attempt to hide their true nature. But now they look even more shiny (either that or somebody at Konami HQ is a huge fan of the lens flare filter).
However, Edge Imp Sabres is the card you want to use for fusion summons.
You can special summon it from your graveyard by putting any card from your hand onto the top of your deck, allowing you to use it as a fusion summon whenever you like.
12. Fluffal Cat
Your fusion magic can be used over and over again with the help of Fluffal Cat.
Many current fusion decks, such as Shaddolls, Frightfurs, and Invoked, have their own fusion spell card that fits their archetype. And this often helps the plan of the deck as a whole.
But nothing beats fusion summoning the old-fashioned way, which is to use Polymerization and cards you already have in your hand or on the field.
If you use Polymerization with Fluffal Cat as one of the ingredients, Fluffal Cat lets you add Polymerization back to your hand and start the fusion summoning process all over again.
This effect also works with other “Polymerization”-named fusion spell cards, most notably Super Polymerization, which is an incredibly powerful quick-play spell that lets you use your opponent’s monsters to fusion summon (and can’t be stopped).
If you have cards like Fluffal Cat in your deck, you’ll soon have a lot of fusion monsters on the field.
11. Fluffal Bear
This poor little guy doesn’t get to stay on the field for very long, because when he’s sent to the graveyard, two amazing things happen.
I guess he does well there, right?
By moving Fluffal Bear from your hand to the graveyard, you can put a copy of Toy Vendor from your deck onto your side of the field.
You can’t use it this turn, but on your next turn, you can put as many cards as you want into your trash.
Or alternatively, you can send Fluffal Bear from the field to the graveyard, to return one Polymerization from your graveyard to your hand – setting you up for yet another fusion summon.
10. Frightfur Sheep
This guy sure doesn’t look as cute as Fluffal Sheep, does he?
Frightfur Sheep is a very powerful fusion monster that gets stronger every time your opponent fights it.
First of all, when your opponent is attacked by this guy, they can’t use any cards or effects until the end of the damage step. Pretty cool, huh?
This means they won’t have many ways to stop the attack from happening.
And second, every time Frightfur Sheep is killed (either by a battle or a card effect), it comes back from the graveyard with an 800 attack boost and is ready to fight again.
After you’ve killed this guy a few times, you’ll be looking at a monster with a ridiculously high attack number that is almost impossible to counter in battle:
This sheep is both horrifyingly strong and horrifying.
9. Fluffal Owl
A few of the Yu-Gi-Oh cards on this list let you use Polymerization more than once.
But what if you’re having a bad day and didn’t draw one, to begin with?
Well, Fluffal Owl has got you covered, and in two ways!
First of all, you can look for Polymerization and add it from your deck to your hand when it is normal or special summoned.
On top of that, you can pay 500 life points once per turn to use this guy as if he were its own fusion spell. This lets you use cards from your hand or field to summon a Frightfur monster from your extra deck.
Keep in mind that you can only use one of these benefits on your turn.
But no matter what, you’ll be able to fusion call with Fluffal Owl on your side.
8. Fluffal Wings
Fluffal Wings is a pretty ugly Yu-Gi-Oh card, especially when you think about how cute most of the other Fluffal cards are.
I mean look at it.
The wings of a butterfly, the lack of a face, and the creepy human hands? This guy is almost as scary as the monsters in Edge Imp.
Even so, Fluffal Wings is a great match for Toy Vendor.
If this card is in your graveyard and you control the Toy Vendor, you can get a new card by getting rid of it and any other Fluffal monsters in your graveyard.
Then you can send the Toy Vendor from the field to the graveyard to draw another Yu-Gi-Oh card.
It’s worth noting that when Toy Vendor is sent from the field to the graveyard, you can add any Edge Imp or Fluffal monster from your deck into your hand as well.
Fluffal Wings is a card that gives you a big card edge.
7. Dangerous Frightfur Nightmary
It takes 3 monsters to summon this card, making it one of the most expensive in the extra deck.
But boy, does it pay off!
Dangerous Frightfur Nightmary’s strike goes up by 300 for every demon or fairy in your graveyard. This means that the attack of this card will get stronger for every Fluffal, Edge-Imp, or Frightfur monster in your graveyard.
And if there’s one thing this deck does well, it’s putting monsters into the graveyard.
With this ability, it’s easy to make Dangerous Frightfur Nightmary a 4000-attack goliath that can’t be stopped.
This card has its own built-in way to make its attack even stronger…
When this card kills an opponent’s monster in battle, you can send up to the level of the destroyed monster’s level of Fluffal, Edge-Imp, or Frightfur monsters from your deck to your graveyard.
Most of the monsters in the main deck are low-level. So it’s easy to fill up your graves quickly.
6. Frightfur Tiger
This Yu-Gi-Oh card is pretty cute, especially for a stuffed animal that has been filled with possessed razor blades.
You can call up a Frightfur Tiger by using 1 Edge Imp Sabres and as many Fluffal monsters as you want. The Frightfur Tiger will get stronger with each Fluffal monster you use.
When this card is fusion summoned, you can destroy up to the same number of cards on the field as the cards that were used to call it.
So at the very least, you could pop one card, which is still very useful, and at the very best, you could destroy your opponent’s whole field.
This guy also gives all of your monsters a nice little boost. For each Fluffal and Frightfur monster you control, all of your Frightfur monsters gain 300 attacks.
Even though most Frightfur monsters have great attack stats, I’ll never say no to a little boost.
5. Fluffal Mouse
Fluffal Mouse is by far the cutest and one of the most powerful cards in the Yu-Gi-Oh deck.
This also makes the field crowded like nothing else, and you can special summon two more Fluffal Mice from the deck.
Even though you can’t special call monsters from the extra deck that isn’t Frightfur the turn you use this effect, the Frightfur toolbox has more than enough cards to deal with any situation.
Fluffal Mouse is an important card that every Fluffal deck should have three copies of.
4. Edge Imp Scythe
A lot of strong fusion monsters have effects that happen when they are summoned.
Look at Frightfur Tiger, for example:
When this card is brought to the field, it destroys several other Yu-Gi-Oh cards. Well, what if you could use that kind of power quickly when it was your opponent’s turn?!
Edge Imp Scythe lets you do just that.
If you show this card during your opponent’s main phase, you can use it and a Fluffal monster from your hand or field as the only materials to fusion summon any Frightfur monster.
Edge Imp Scythe also gives some safety to the monster you just summoned:
If a battle would kill a Frightfur monster you control, you can just take this Yu-Gi-Oh card from your graveyard instead.
3. Fluffal Dog
Fluffal Dog is by far my favorite Fluffal monster, and it should be easy to see why:
When this Yu-Gi-Oh card is normal or special called, you can look through your deck for any Fluffal or Edge Imp Sabres and put them into your hand.
You want to be normal calling this card every other turn.
Most of the other Fluffals are useful even without their normal call. But if you can start your turn by normally calling this guy, it will go well.
It makes so many things possible.
You can either look for a Fluffal monster, which can then look for other fusion spells, etc., or you can look for a copy of Edge Imp Sabres and go for the fusion summon right away.
It depends on how your hand is shaped.
But this guy has your back no matter how bad your hand is.
2. Frightfur Sabre-Tooth
If you liked Frightfur Tiger, wait until you see its new version.
To fusion summon this Yu-Gi-Oh card, you need to fuse a Frightfur monster with another Fluffal or Edge Imp saber. This is one of the few fusions that needs another fusion monster as a material.
Don’t worry if this seems like a lot because it’s not!
This is because when your fusion summons Frightfur Sabre-Tooth, you can bring any Frightfur monster from your graveyard to your side of the field as a special summon.
This means you could bring that Frightfur monster used as a fusion material straight back, or you could special summon an even stronger one!
Overall, this turns a Fluffal or Edge-Imp monster into a full-fledged Frightfur monster, making this guy well worth the initial cost.
1. Frightfur Kraken
With this deck, the Frightfur Kraken is by far the easiest fusion monster to call. All you need is a Fluffal and an Edge-Imp monster.
Simple enough, right?
And this guy gives the Yu-Gi-Oh deck something it really needed, which was strong removal.
You can send any monster your opponent controls to the graveyard once per turn.
This wording gets around card effects that say monsters can’t be killed by card effects, which is on a lot of powerful monsters these days.
Also, during the fight phase, the Frightfur Kraken can attack twice and then switch to the defense position.
And its huge 3000 security will be more than enough to keep you safe!