3 Features We Need in Sims 5

Assuming there will be a Sims 5 shortly, the team mentioned a few years ago that a Sims 5 would not be developed unless The Sims 4 was successful, and it seems that The Sims 4 has proven to be successful!

Many indicators suggest a potential release date in 2019, including the consistent pattern of new game releases every 4/5 years: The Sims in 2000, The Sims 2 in 2004, The Sims 3 in 2009, and The Sims 4 in 2014.

What features would you like to see in an updated version of The Sims?

Here are Three Points I’d Really Like To See in The Sims 5:

1. Virtual Reality

sims 5 vr 3 Features We Need in Sims 5

Imagine how amazing virtual reality would be! The Sims has a unique charm that allows you to customize your homes and buildings endlessly.

Using VR to walk around the rooms you’ve built is a great way to check every detail. You can join your Sim family for dinner and even interact with them as if you were a Sim!

There are countless opportunities waiting to be explored with the introduction of VR.

I would definitely leverage it to expand the gaming options available in The Sims!

2. Completely Open World

sims 5 2 3 Features We Need in Sims 5

Sure, The Sims 3 did have open-world gameplay to a certain extent.

The Sims 4 chose to focus on specific areas within each neighborhood, which, in my view, was a regression from the positive advancements they were making.

I acknowledge that this may pose challenges in terms of technical aspects, but with the rise of games like Nintendo’s The Legend of Zelda: Breath of the Wild, the concept of open-world games is gradually becoming feasible in a wide range of gaming experiences.

Picture a world with no loading screens except for the initial one when you start the game. Your Sim can seamlessly go to work, visit friends, go to restaurants, and more, just like in The Sims 3!

It would be fantastic if all the different neighborhoods were seamlessly accessible without any loading screens.

We’ll just have to wait and see if Maxis will revisit the concept they explored in The Sims 3 and take it to the next level.

3. Human Behaviour

sims 5 3 3 Features We Need in Sims 5

Not everyone may be on board with this concept, considering the gameplay of previous Sims games. Just picture human behavior being incorporated into The Sims.

And it’s not just about basic needs like hunger. It would be interesting and realistic if your Sims could make more decisions on their own, which you can either accept or decline.

For instance, if your Sim is feeling unmotivated to go to work, they will let you know. If you choose not to make them go to work, you can have them call in sick.

Picture this scenario: In the Sims world, characters don’t begin with predefined traits. Instead, they acquire traits as they explore different activities, much like humans do.

If you encourage them to play video games for a few hours each day, they may end up developing a strong interest in gaming over time, not because you initially told them to, but because they learned to enjoy it.

Another example could be if your Sim spends all day sitting around watching TV, playing video games, and reading books, they may develop positive traits like being a Book Lover.

However, if they don’t get out and be active, they may eventually develop the Lazy trait. Human behavior involves learning specific traits rather than being assigned them from the beginning.

The potential release of The Sims 5, though likely a few years down the line, sparks excitement as we ponder the future developments of this already fantastic game!

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About the Author

Shagun Singh

Hello Guy, I will be sharing Sims Content because i love playing this game and sharing my experience and findings with you.

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