The Muspelheim Trials are a series of fighting-based trials in God of War Ragnarok, that provide Kratos a platform to demonstrate skills and gain rewards for fitness.
Initially, most of the trials are locked and it is only after all trials are accomplished that a specific gear along with mastery over the moves of Kratos can be unlocked.
The ultimate Muspelheim Trials guide available is going to assist you in defeating all the game’s bosses.
1. Understanding The Basics Of Muspelheim Trials
It is important to point out that Muspelheim consists of several arenas that are distinct in some way. Trials come in two difficulty tiers: Normal and Hard.
To get to any of the trials, you have to obtain both Muspelheim Seed halves. These trials focus on your fighting, strategy, and proficiency with the god of war powers-up on offer with the main man Kratos.
Normal Trials Overview
Normal Trials are the first level of difficulties in Muspelheim. They are supposed to acclimatize players with various fighting techniques, normally used to check on their abilities in regards to handling crowds of opponents and performing specific tasks.
Hard Trials Overview
Hard Trials increase the challenge, this event adds Limited Time and tougher goals. To excel in these trials the player has to understand the weaponry used by Kratos, his runes, and Spartan Rage to defeat hordes of strong bosses.
Collecting Muspelheim Seed Halves
The visits to the trials can be made only after obtaining the halves of the Muspelheim Seed. One is in Modvitnir’s Rig and the other is in Forge. Solving them separately will open the trials, SIMPLE addition of them however will free the trials.
Preparing For The Trials
There are a few things to do before the trials start, so make sure that Kratos has all the necessary equipment. Promote your weapons, wear the finest armor, and choose your ultimate runic special moves. Yes, the fact that the player will have diverse skills with him/her will act as an advantage in beating the waves.
2. Completing The Final Trials
Normal and Hard Trials are the final trials available to you, and they reflect the lessons that have been learned throughout Muspelheim. These trials are the most challenging ones as they put you on the spot – you have to deliver.
Final Trial I: Endurance Challenge
In this trial, simply that you will get through hordes of foes in succession. The objective is simple: survive as long as possible. Area of effect Rune special moves and Crowd control to keep enemy waves in check.
Final Trial II: Boss Rush
This trial entails dealing with several supervisors consecutively. You’ll have to play tactics and avoid getting into situations where you have to spend too much health or resources. Stress in avoiding opponents’ attacks and their respective weaknesses and also in countering them.
Final Trial III: Kill Enemies In The Circle
All opponents, thieves, and scoundrels have to be defeated within a circle drawn on the main arena. This trial requires synchronizing the attack with the time and location of the enemy circle; the red dot outside the circle will not be counted. Spike heavy attacks to push the enemies off balance and have them knocked into the circle.
Maximizing Rewards
After these last trials, you get milestones resources that were as follows; Smoldering Embers which are used at the Forge to upgrade some of Kratos’ pieces of equipment.
However, these upgrades are strictly necessary for the player wanting to challenge harder opposition during the later stages of the game.
3. Post-Trial Rewards and Strategy Adjustments
This is why after the Muspelheim Trials are over, one must analyze the fight tactics and how they shall proceed while fighting in other phases.
These abilities that can be developed during these trials will be useful at the end of God of War Ragnarok.