After Ragnarok, God Of War Should Explore Ancient Egypt

The God of War franchise has recently explored Norse mythology in God of War (2018) and God of War: Ragnarok, gaining people’s attention with abundant history and the Frozen world of the Aesir.

Now that Norse tales have been done they can make the transition to the mysterious sand of Ancient Egypt which should come as a welcome change.

The myths of ancient Egypt bring a large number of gods, a colorful history, and an atmosphere of mystery, colorful themes inherent in the story of Kratos.

A Pantheon Rich in Storytelling Potential

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The myths of Ancient Egypt are full of gods controlling aspects of living, dying, and the hereafter, making it a great setting for a new game.

Different gods and goddesses control different sections of the universe: Ra, Osiris, and Anubis, creating different moral situations and bright confrontations.

The Egyptian mythos could present Kratos to deities with qualities exclusive to them from the Norse and Greeks and a new array of allies, enemies, and perspectives.

New Landscapes and Mystical Realms to Discover

Transferring to an Egyptian location would bring more variety in territories that the game could represent – huge deserts, secret temples, and mysterious other worlds like the Duat, the Egyptian realm of the dead.

That is why Kratos’ way through these vast and dangerous places would give him many tasks tailored to his brutal yet tactical combat with enemies, and every area in Midgard is filled with different battles and puzzles, as it was in Midgard’s realms.

The Allure of Ancient Egyptian Temples and Architecture

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Elements of Egypt and its architecture, especially such things as pyramids and the figure of the Sphinx can become important in the story of Kratos.

Just think about exploring complex mazes of tombs or climbing the face of the pyramid trying to solve some puzzles to open the historical mysteries.

Such sites could be both the actual field of conflict and a source of legends putting the players into the historical context of Egypt.

Conflict and Alliance with Egyptian Deities

The Egyptian gods are characterized by scheming, betrayal, switching sides, and ambiguity in their actions. If the gods were more like Horus, Set, or Isis they would give the story involution and show Kratos a god who is patronizing, wrathful, or enigmatic.

These relationships could tell new angles of the character and make for new themes thus putting Kratos through the mill of power, legacy, and issues of redemption.

Themed Weapons, Powers, and Abilities

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A new pantheon means that now you can have unique weapons and abilities based on Egyptian mythology in your game. Players could get all new tools based on the Egyptian god Anubis or weapons that had the magic of ancient Egyptian civilization.

That kind of ability could greatly change the combat dynamics and build on top of what Kratos already had, new abilities tied to the elements, or the supernatural of the Duat folklore.

A Narrative of Redemption and Resurrection

Some of the most important themes in Egyptian mythology are easily connected with Kratos’ character: the resurrection theme fits the character perfectly for redemption.

Egyptian mythology’s balanced concept of the afterlife, rebirth as well as reward or punishment is probably comparable to what Kratos undergoes and may symbolize searching for a way to be at one with oneself. They would give his fights and his interactions with Egyptian gods and pharaohs an emotional heft that nothing else could provide.


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