Stardew Valley has two unique narratives depending on the player’s decisions. This one involves building a JojaMart Warehouse and the other is on repairing the Community Center.
The Community Center route is preferred by more guests since the majority of families and people who stay at a farm stay focus on the community aspect and following the laws of nature.
In order to fix the Community Center the player needs to deliver the bundles which are in fact donations to the spirits of the forest – the Junimos.
After the bundles are made they burn something on a fire that is in the middle of the room. JojaMart closes down, Pierre’s general store is open every week, and Clint attends Community Center every Friday.
It is not recommended to try to finish the Community Center in the first year but comprehending how to collect the needed items causes it to become way quicker.
How To Unlock The Community Center?

Opening the Community Center is easy. From Spring 5, head to town between 8 AM and 1 PM and you will get a cutscene with Mayor Lewis. He will invite you to take a look at the rundown building complaining that there is a problem in the area, rats.
Inside, one can discover a mysterious book in a language unknown even to the inhabitants of the mentioned city. To understand it, go to Wizard.
This visit will cause a cutscene that will open up the book for you and enable you to start donating items to the Further, you will gain the Crafts Room Bundle.
To make the attainment of the Community Center less complicated, the bundles are grouped according to the rooms and each will have different objectives.
Once you lose track on all the required items to be donated to create a specific bundle, you will be rewarded. These rewards are provided beside each name of a bundle.
Rooms and Bundles

- Arts & Crafts Room: This area is all about searching for things. There are different things to gather in different seasons for instance winter roots during winter and wild horseradish during spring. After completing all the bundles in the Crafts Room, the bridge repair is made and you can proceed into the Quarry.
- Pantry: Crop growing and farming are the key activities of The Pantry as a food business. Products that you grow on your farm have to be contributed; you cannot sell fruits and vegetables. Once the green house is full of all the bundles, the greenhouse can produce crops all year round.

- Aquarium Fish: This room’s focus is mainly fishing, as the name La Pesca suggests. You need to obtain different kinds of the sea and freshwater fish from the lakes, rivers, the sea, and any other water source. After through this area, the Glittering Boulder is rebuilt to pan for ores in the river.
- Heating Chamber: Boiler Room requires several resources and among them are gems and ores which can be mined. When all packages are done, The Minecarts will be fixed and let you move rather smoothly across the valley.
- Safe: The other rooms are not as the Vault is. To repair the Vault, you merely need to spend money – on the contrary to acquiring things. All added that at the end of the game, the Bus to the Desert will be repaired, and new locations and objects will be available.
- Notice Board: This week’s bulletin board is an integration of good, the bad and the ugly. It orders for such items as cooked foods or animals products that is of gain to one or the other villagers. When you complete this stage the townspeople will not become hostile to you as they were before.