The 384-page new Player’s Handbook for Dungeons & Dragons just revealed a tonne of information about what can be found inside.
On September 17, this new sourcebook, which will be the largest of its kind in the history of Dungeons and Dragons, will be launched.
Dungeons & Dragons is currently in the process of reworking its 5th Edition system in order to make it more compatible with modern gaming.
While this complete overhaul of the Ten-Year-Old Role-Playing Game (TTRPG) is not a new edition in and of itself, it may as well be because it includes updated versions of the Dungeons and Dragons Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. Also included in this edition is the Monster Manual.
At this time, Dungeons & Dragons has provided its fans with a sneak peek of all the content that is available to them within the massive book.
The gameplay of Dungeons & Dragons has been refined, improved, and streamlined, and all twelve of the game’s core classes have been redesign.
Each subclass has four options, including three new ones: the Path of the World Tree Barbarian, the College of Dance Bard, and the Circle of the Sea Druid.
The book also includes nearly 400 Dungeons and Dragons spells, including new entries like Tasha’s Bubbling Cauldron, as well as a guide that helps new players get started, as well as a great deal of gorgeous original artwork.
Dungeons and Dragons Player’s Handbook 2024 Contents
- 384 Pages
- Revisions for all 12 classes
- 48 subclasses (four for each class)
- 45 reimagined subclasses
- Three new ones – Path of the World Tree Barbarian, College of Dance Bard, and the Circle of the Sea Druid
- 16 backgrounds, which now include ability score adjustments and a free feat
- 10 species
- Including Aasimar, Goliath, and Orc
- 75 feats, including high-level Epic Boon feats
- Mastery properties for weapons
- Nearly 400 spells across over 100 pages
- Includes new spells like Tasha’s Bubbling Cauldron
- Expansive play guide for new and returning players
- Term glossary
- Examples of play
- Game mechanic sidebars
- Character creation guide
- Annotated character sheets
- New artwork
- Streamlined organization, appendices, and index





When it comes to the character customisation options, the new Player’s Handbook features sixteen different backgrounds, each of which now includes an Origin Feat and some adjustments to the character’s ability score.
Along with new ones like Farmer and Wayfarer, there are some well-known options like Acolyte.
Characters have the ability to choose from ten different species, including the Aasimar, Goliath, and Orc, which are now included in the core Dungeons and Dragons race options.
They can also choose from 75 different feats to further customise their character.
The acquisition of weapon mastery is one of the more exciting changes that pertains to martial characters.
Warriors are able to change the course of a battle simply by drawing a sword or an axe, thanks to these eight characteristics that are linked to various weapons.
While properties like Cleave, Graze, Nick, and Vex increase a character’s chances of hitting or dealing damage, properties like Push, Sap, Slow, and Topple allow the character to exert control over the battlefield and punish their opponents.
It is possible for any martial character to make use of these weapon properties; however, Fighters are the individuals who are best able to unlock their potential potential.
The reveal that Dungeons and Dragons has planned is not the only one that will take place.
A comprehensive look at the new version of the Fighter, Paladin, and Barbarian classes in Dungeons & Dragons will be presented to fans on June 19, 20, and 21, respectively.
Previews of the remaining nine classes, in addition to the other features that will be included in the new edition, are likely to be released in the weeks that follow, despite the fact that it has not yet disclosed any additional plans.